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Darksiders: Wrath of War Xbox 360
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Darksiders: Wrath of War


Developed By: Vigil Games

Published By: THQ

ESRB: Rating Pending

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The game is modeled after the Apocalypse, when the demons and angels are battling for earth. War, one of the Four Horsemen, is stripped of his powers when the demon Abaddon defeats him in battle. Throughout the game, you struggle to regain your powers and exact your revenge on the one who took your status from you and at the same time you meet up with the other three Horsemen.

Gameplay
There are many reasons why people compare Wrath of War to God of War and The Legend of Zelda. The city that the first scene of the apocalyptic battle occurred is now the battle ground of your recovery. The city is a weapon waiting for you to fire it. If you were to fight a bat queen in a church tower, all you have to do is aim for the bell and the queen will fall down in pain and you are free to kill her. The game is basically a giant puzzle that is left open for you to solve. The city of Ruin features many dungeons and caverns to help you hide from oncoming enemies when you are low on health. But dungeons aren't always used for shelter. Through the game you'll be forced to enter a dark dungeon to fight off a boss. Also throughout the game, when a monster grabs you, you will be forced to smash buttons or be crushed by the power of the monster. But also when the designers talk of a dungeon it's not literally a dark cavern. It's usually a place where the earth has been demoniacally destroyed or wrecked. There spikes will rise from the ground and monsters will hide in their depths. But also how could War be a horseman without at some time him being able to ride on a horse. This will change the game play completely. The designers didn't want the horse to be strictly realistic and for getting to different players. The horse's name is Ruin, Ruin is bound to earthly bonds and so War can summon him at will. Ruin can fly over and enemy, you can dismiss him (and he'll just disappear) and you perform an aerial combo, and then summon Ruin once more to finish the job.

Weapons of War
War starts out with his huge sword for means of attacking but will later have a total of four permanent weapons to choose from along with using environmental weapons. Example would be if War comes upon a downed military copter, he could tear off the machine guns and wield it like a chaingun, another would be picking up a nearby school bus and start swinging. War won't be picking up or using anything small like pistols or shotguns but more along the lines of rocket launchers, chainguns, or larger. He will also obtain weapons from the other three Horsemen, such as Death's scythe.

Gear
War will gain different gear items from completing the "dungeon" like areas in the game. These items will allow War to access different parts of the world. Once such item is a grapple hook like tool to grapple to specific areas, etc. Another is an item that allows him to bend reality and link two points together by portals. These items will be necessary to complete dungeons and boss fights. It is said that once you unlock a new item most the puzzles remaining in that dungeon will revolve around using that new tool. Boss fights too will use the new tools to bring them vulnerable for your normal weapons. Another sort of tool announced was War's horse Ruin.


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Darksiders statue WIP model
(via QJ) -- Toys, toys, toys! We've been bombarded with them as of late, and they have no signs of stopping just yet. Yep, we have another one right here, this time for THQ's multiplatformer, Darksiders.        
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Darksiders spawning art books, statues
(via Gamespot) -- THQ taps Udon Entertainment and SOTA Toys to provide first wave of merchandise based on Vigil Games' apocalyptic actioner.
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E3 2010: Darksiders 2 Confirmed by THQ, Due 2012
(via 1Up) - Not all of the game announcements from E3 are being unveiled at large press conferences. CVG reports that a sequel to Darksiders was confirmed last night at a THQ analyst meeting. "Darksiders 2 is coming," said Core Games VP Danny Bilson.
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News: E3 2010: Darksiders 2 confirmed
(via OXM) -- Sequel won't be out until 2012, says THQ. THQ has confirmed that a Darksiders sequel is in development, reports CVG.
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Darksiders 2 confirmed, out 2012
(via CVG) - THQ green lights sequel, it confirms. THQ's confirmed that a sequel to last year's well received, Darksiders is in development - and it'll release in 2012.Related StoriesMarvel vs. Capcom 3 trailer punches inSpace Marine 'is our Gears of War-killer' - THQSaints Row 3 skips E3 to 'rebuild tech'Gears
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PSA: Free Red Faction games are in the mail from Darksiders promo
(via Xbox 360 Fanboy) - If you took advantage of the offer for a free copy of Red Faction: Guerrilla via the "mystery code" inside new copies of Darksiders -- and if, for some reason, you've been avoiding your mailbox -- now is the time to face the rush of junk mail once again. You might have a free game waiting for you! We've begun hearing from tipsters whose freebie Red Factions have arrived.
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Darksiders PC release announced, arrives in June
(via Joystiq) - THQ and Vigil announced today that Darksiders is bringing its apocalyptic brand of action adventure to the PC. The game will hit the platform this summer, with THQ offering only a June release window. It's being optimized for the PC, with Vigil's David Adams promising "key features such as user-defined resolutions, interface and both keyboard and game pad control sets.
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Darksiders Announced for the PC
(via 1Up) - The Four Horsemen will soon be riding onto other platforms. THQ has announced a PC version for Darksiders, which was originally released for Xbox 360 and PlayStation 3 in January. "We are really excited to have the opportunity to bring Darksiders to the global PC audience," said Vigil's David Adams.
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Darksiders comes to PC this summer
(via QJ) -- This summer, PC owners will finally be getting in on all the Darksiders action console gamers have been enjoying so far. THQ has just announced that a PC port of Vigil Games' actioner is on the way.
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News: Darksiders on PC in June
(via EuroGamer) - "Meticulously" adapted for desktop. THQ has announced that biblical romp Darksiders is heading to PC this June. Original developer Vigil Games is handling the adaptation and has "meticulously" recreated the PS3 and Xbox 360 game released at the beginning of 2010.
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Darksiders dev David Adams gushes about THQ
(via Xbox 360 Fanboy) - Unlike the less than wonderful relations some developers are currently having with their publishing partners, Vigil Games' general manager David Adams says things between his studio and THQ couldn't have been better during the development of Darksiders. "We were pretty lucky, just because our publisher had this weird, insane faith in us that I don't necessarily think any other publisher would have had .
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Darksiders Soundtrack Launches
(via IGN) -- Darksiders (X360)Music to make War to.
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Darksiders Official Soundtrack now available to download Darksiders
(via Game Radar) -- The Lost Gamer writes "Vigil Games have revealed that the official soundtrack for their apocalyptic title is now available to download from Amazon.com."
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News: Darksiders demo could be the biggest ever
(via OXM) -- Most demos take two minutes to complete, this one is nearer two hours... THQ has released a demo for Darksiders: Wrath of War on Marketplace.
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The Massive Darksiders Demo is Now Available to Download
(via Planet Xbox) -- Publisher THQ finally got around to releasing a mega-demo for it's third-person action/adventure Darksiders, it weighs in at over 1 gigabyte and takes around 90 minutes to complete and is available now over on the Xbox LIVE Marketplace.
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Darksiders 90 Minute Demo Live
(via Team Xbox) -- THQ releases a bigger chunk for a better feel of their actionRPG.
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Reminder: Hefty Darksiders demo out today
(via Xbox 360 Fanboy) - A quick note for all the apocalyptic adventure-seekers out there: The promised Darksiders demo is now available on Xbox Live Marketplace. As previously announced, this is no ordinary demo, either. No, this sucker contains the game's first dungeon in its entirety, a chunk of gameplay that should take approximately 90 minutes to complete for the "average player.
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Demo: Darksiders
(via Major Nelson) -   Content: Darksiders Demo Price: Free Availability: Not available in Japan Dash Text: Battle through the complete first dungeon of Darksiders, with over 90 minutes of gameplay. Take on Hell’s demon hordes, explore the catacombs of the forsaken Twilight Cathedral, and face off against the hideous Bat Queen, Tiamat.
  Discuss (0) | Login to recommend | 8 years ago 

Demo: Darksiders
(via Major Nelson) -   Content: Darksiders Demo Price: Free Availability: Not available in Japan Dash Text: Battle through the complete first dungeon of Darksiders, with over 90 minutes of gameplay. Take on Hell’s demon hordes, explore the catacombs of the forsaken Twilight Cathedral, and face off against the hideous Bat Queen, Tiamat.
  Discuss (0) | Login to recommend | 8 years ago 

90-minute Darksiders demo unleashed
(via CVG) - See the trailer here. THQ announced today that a huge Darksiders demo is now available for download on Xbox Live and the Playstation Network and with it comes a brand new trailer.Related StoriesNew Just Cause 2 trailer landsXbox will outsell PS3 this year - GreenbergRetailer Game cuts 247
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Darksiders Demo Hits Xbox 360 and PlayStation 3
(via Game Spy) -- Darksiders (X360)THQ launches a downloadable demo of its well-received action adventure game.
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Darksiders 90 minute demo now Live Darksiders
(via Game Radar) -- The 1.10 GB 90 minute demo is now available via Xbox Live but how do you grab it? Read on.
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Video: Darksiders demo trailer
(via Eurogamer) -- View this video on EGTV
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DICE 2010: Darksiders' creators find success in chaos Darksiders
(via Game Radar) - "I almost wouldn't recommend doing the things we do," Joe Madureira, creative director at Darksiders developer Vigil Games told a group of games industry colleagues at the DICE Summit in Las Vegas last week. "We're reactive and off-the-cuff." But sometimes "reactive and off-the-cuff" game development works out in the end, even if it may cause some headaches along the way.
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Darksiders Spawned From Kid's Stuff? Darksiders
(via Game Radar) - David Adams, general manager at Vigil Games, and creative director Joe Madureira took the stage at DICE and talked about developing Darksiders, taking it from concept to retail release. Starting out, they had little in the way of concrete ideas, aside from a vague concept of wanting to make an action adventure game in the spirit of a Ratchet & Clank.
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Darksiders Owners Without Code Can Still Get Free Copy of Red Faction
(via 1Up) - Last week brought word that the mystery code found in every new copy of Darksiders was worth a free copy of Red Faction: Guerilla. If you lost your code though, there's still hope. If you have a new copy of the game but no code, fill out this form to collect your prize.
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Darksiders free Red Faction promo open to those without codes but who still bought it new Red Faction: Guerrilla
(via Game Radar) - Got yourself a copy of Darksiders but, for whatever reason (admit it, you lost it), don't have the slip of paper it came with containing the "mystery code" redeemable for a free copy of Red Faction Guerrilla and digital art book? Seems you're not out of luck -- unless you bought it second-hand (or "pre-played," if you will).
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Darksiders' free Red Faction promo open to anyone who bought it new, no code required
(via Xbox 360 Fanboy) - Got yourself a copy of Darksiders but, for whatever reason (admit it, you lost it), don't have the slip of paper it came with containing the "mystery code" redeemable for a free copy of Red Faction Guerrilla and digital art book? Seems you're not out of luck -- unless you bought it second-hand (or "pre-played," if you will).
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THQ Darksiders Codeless Not Forgotten
(via Team Xbox) -- But there's a catch, of course.
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Buy Darksiders, Receive Red Faction: Guerrilla Free
(via IGN) -- Darksiders (X360)For a limited time only, Darksiders pack-in code can be redeemed for free copy of critically acclaimed Red Faction: Guerrilla.
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