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360plex Netcast #13 -- GDC and More
360plex Netcast #13 -- GDC and More
17 March 2007

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Welcome to 360plex news for gamers by gamers  show #13 for Mar 17th 2007. Contest:  Last weeks contest winner first home game console -- The first ever video-game console available for the home in the US was the Magnavox Odyssey and was released in 1972.
Winner -- James Oldfield  Gamertag: Jimi Frank

Announcements
New Sound mics, etc
We are in now listed in itunes!
Now voice message on can be left on skype -- plexcast or by calling (713) 893-7539

What are we playing
Gunnz - GRAW 2, Worms, TMNT
Darnnell-Graw 2, Worms,TMNT
Jeff - Graw 2, Worms

Games/Demos
Graw 2
UEFA
Virtua Tennis
Viva Pinata (demo) not again....

XBLA
Worms
TMNT
Castlevania

GDC
Game Developers Conference 2007 -- GDC is the largest gathering of professional videogame developers. The event has an expo, awards shows and a variety of tutorials, lectures, and roundtables by industry professionals on game-related topics covering programming, design, audio, production, business and management, and visual arts. Stories on the show at 360plex

Videos released at the event -- Anyone take this

PS3 Home -- Microsoft's response

Sakaguchi Wants to make MMO for the 360 -- audio clip if I can find it

Blue Dragon to Hit US in August

Mass Effect demo at GDC -- Video


GDC Awards
Best Game - Gears of War
Technology - Gears of War
Visual Arts - Gears of War
Audio - Guitar Hero II
Game Design - Wii Sports
Writing - The Legend of Zelda: Twilight Princess
Innovation - Wii Sports
Lifetime Achievement - Shigeru Miyamoto

News

Celebrate Xbox Live's 4th Birthday

Xbox 360 Premium takes Core place at 299?

Peter Moore Says Next Xbox In 2011-2012 --  Peter Moore  revealed to EGM that the Xbox production team is indeed working on the next XBox already. not to be released until 2011 or 2012. It is good to hear MS is already planning for the future.

Gears no longer 360 Exclusive -- Epic's Mark Rein was quoted that GOW would be a 360 exclusive and would not be seen on the PC. Turns out GDC has changed this, as it has now been revealed that the game will be making it's way to the PC in the future.   The game will inevitably launch under the 'Games For Windows' brand, a release date for the game has not been revealed, but rumor guessing has put it's launch briefly before that of GoW 2 for the 360.

Microsoft releases Xbox 360 Momentum Fact Sheet
Top 10 360 Games for All Time
1 Halo 2
2 Gears of War
3 Hexic HD
4 Call of Duty 2
5 Ghost Recon 3
6 Call Of Duty 3
7 Oblivion
8 PGR3
9 Tom Clancy's Rainbow Six Vegas
10 Perfect Dark Zero

Xbox LIVE Marketplace
* More than 70 percent Xbox LIVE members are downloading content from Marketplace, 135 million downloads
* Xbox LIVE Marketplace has 7,000 files of dlc
* 5 Billion points activated on Marketplace to date. ($62.5)
* Videos

Xbox LIVE Arcade
* 70% of all connected consoles already downloading LIVE Arcade titles.
* Xbox LIVE Arcade (XBLA) has now surpassed 25 million downloads

Top worldwide Xbox LIVE Arcade titles on Xbox 360 to date (based on total number of full game downloads)
   1. Street Fighter II' Hyper Fighting
   2. UNO
   3. Bankshot Billiards 2
   4. Geometry Wars: Retro Evolved
   5. Texas Hold 'em
   6. PAC-MAN
   7. DOOM
   8. Contra
   9. Ultimate Mortal Kombat 3

Shivering Isles -- Bethesda's Todd Howard has confirmed that Shivering Isles will be available on March 27 for Xbox 360 for  2400 points $30.
Geometry Wars was supposed to be free

Microsoft patches the 360 -- The update corrects a problem with a tamper protection mechanism on the Xbox 360. Hackers had discovered a way to break through the shield and run their own software, including operating systems such as Linux, on the Microsoft game console.  To prevent hacking the xbox, homebrew, linux, etc.

Transformers  -- Computer and Video Games article said the transformers lacked the detail and polish . . the environment looked bland and there was a distinct lack of people and traffic." Activision producer Callum Godfrey has responded to the article:  "We're really disappointed you guys didn't get an accurate impression of what Transformers: The Game is all about and the direction in which we're headed. A work in progress system was shown that we finished putting together in the early hours of that morning specifically for a first-look presentation. "We should perhaps have made it clearer to you guys that the physics system is not yet final and a large number of animations and reactions of the Transformers have yet to be implemented. These are due to come online during the next few weeks, and will help to make the player feel like they are taking heavy hits or are themselves generating considerable mass and force behind their own attacks. We agree this is crucial for a game about giant robots and this is where we're headed.

Link Dump
http://www.360plex.com/watch_video/mass_effect/93/
http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=211681782
http://www.360plex.com/news/featured/gdc_2007/
http://www.360plex.com/watch_video/game_developer_conference_2007/
http://www.360plex.com/news/go/53825/

 

Visitor Comments


JustinPhoenix03/20/2007 at 10:01AM
Another solid effort - sound was consistently level, but there was an echo occasionally with Gunnz. Maybe his new high-speed line will fix it?

I always learn a couple of things during your podcasts. Thanks for taking the time to put it all together!

BombproofHuru04/07/2007 at 2:30PM


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